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No.
Name
Attribute
Type
Level
Attack
Defense
Effects
Rarity
000
Blue Eyes Toon Dragon
Light
Dragon - Toon
8
3000
2500
This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 Life Points each time this monster attacks. When "Toon World" is destroyed, this card is also destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon monster is on your opponent's side of the field, your attacks must target the Toon monster.
Secret Rare
001
Penguin Knight
Water
Aqua/Effect
3
900
800
When this card is sent directly from your Deck to your Graveyard by an opponent's card effect, combine your Graveyard cards with your own Deck, shuffle them and form a new Deck.
Normal
002
Axe of Despair
Magic
Equipment
A Monster equipped with this card increases its ATK by 1000 points. When this card is sent from the field to the Graveyard, you can offer 1 monster from the field as a Tribute to place it on top of your Deck
Ultra Rare
003
Black Pendant
Magic
Equipment
A Monster equipped with this card increases its ATK by 500 points. When this card is sent from the field to the Graveyard, inflict 500 points of Direct Damage to your opponent's Life Points.
Super Rare
004
Horn of Life
Magic
Equipment
A Monster equipped with this card increases its DEF by 800 points. When this card is sent from the field to the Graveyard, you can pay 500 Life Points to place it on top of your Deck.
Normal
005
Malevolent Nuzzler
Magic
Equipment
A Monster equipped with this card increases its ATK by 700 points. When this card is sent from the field to the Graveyard, you can pay 500 Life Points to place it on top of your Deck.
Normal
006
Spellbinding Circle
Trap
Continuous
Select one monster. As long as this card remains face-up on the field, the selected monster cannot attack or change its battle position except by the effect of a Magic, Trap, or Effect Monster card. When the selected monster is destroyed, this card is also destroyed. If the selected monster is offered as a Tribute, this card is not destroyed.
Ultra Rare
007
Metal Fish
Water
Machine
5
1600
1900
Normal
008
Electric Snake
Light
Thunder/Effect
3
800
900
When this card is sent directly from your Deck to your Graveyard by an opponent's card effect, you can draw 2 cards from your Deck.
Normal
009
Queen Bird
Wind
Winged Beast
5
1200
2000
Normal
010
Ameba
Water
Aqua/Effect
1
300
350
When this card is face-up on the field and control shifts to your opponent, inflict 2000 points of Direct Damage to your opponent's Life Points. This effect can be used once as long as this card remains face-up on the field.
Rare
011
Peacock
Wind
Winged Beast
5
1700
1500
Normal
012
Maha Vailo
Light
Spellcaster/Effect
4
1550
1400
In addition to the effects of Equip Cards, the ATK of this monster is increased by 500 points for each card equipped to this monster.
Super Rare
013
Guardian of the Throne Room
Light
Machine
4
1650
1600
Normal
014
Fire Kraken
Fire
Aqua
4
1600
1500
Normal
015
Minar
Earth
Insect/Effect
3
850
750
When this card is sent directly from your Deck to your Graveyard by an opponent's card effect, inflict 1000 points of Direct Damage to your opponent's Life Points.
Normal
016
Griggle
Earth
Plant/Effect
1
350
300
When this card is face-up on the field and control shifts to your opponent, you gain 3000 Life Points. This effect can be used once as long as this card remains face-up on the field.
Normal
017
Tyhone #2
Fire
Dragon
6
1700
1900
Normal
018
Ancient One of the Deep Forest
Earth
Beast
6
1800
1900
Normal
019
Dark Witch
Light
Fairy
5
1800
1700
Normal
020
Weather Report
Water
Aqua/Effect
4
950
1500
FLIP: Destroys all opponent's face-up "Swords of Revealing Light" on the field. If "Swords of Revealing Light" is destroyed, you can perform your Battle Phase twice this turn (or your next turn, if activated during opponent's turn).
Normal
021
Mechanical Snail
Dark
Machine
3
800
1000
Normal
022
Giant Turtle Who Feeds on Flames
Water
Aqua
5
1400
1800
Normal
023
Liquid Beast
Water
Aqua
3
950
800
Normal
024
Hiro's Shadow Scout
Dark
Fiend/Effect
2
650
500
FLIP: Your opponent draws 3 cards. Both players check the cards and any Magic Cards among them must be immediately discarded to the Graveyard.
Rare
025
High Tide Gyojin
Water
Aqua
4
1650
1300
Normal
026
Invader of the Throne
Earth
Warrior/Effect
4
1350
1700
FLIP: Select 1 opponent's monster and switch control of it with this card. This effect cannot be activated during the Battle Phase.
Super Rare
027
Whiptail Crow
Dark
Fiend
4
1650
1600
Normal
028
Slot Machine
Dark
Machine
7
2000
2300
Normal
029
Relinquished
Dark
Spellcaster/Ritual/Effect
1
0
0
This monster can take on the ATK and DEF of 1 opponent's monster on the field (a face down monster results in an ATK and DEF of 0). Treat the selected monster as an Equip Magic Card and use it to equip "Relinquished". You may use this effect only once per turn and can equip "Relinquished" with only 1 monster at a time. When your opponent's monster attacks this monster with an ATK higher than "Relinquished", the equipped monster is destroyed instead of "Relinquished". Any Life Point damage you receive from the attacking monster when "Relinquished" is equipped is also inflicted on your opponent.
Ultra Rare
030
Red Archery Girl
Water
Aqua
4
1400
1500
Normal
031
Gravekeeper's Servant
Magic
Continuous
Each time your opponent attacks with a monster, the opponent must send 1 card from the top of his/her Deck to the Graveyard.
Normal
032
Curse of Fiend
Magic
Changes the battle positions of all attack monsters on the field to Defense Position and vice-versa. These positions cannot be changed during the turn this card is activated except by the effect of a Magic, Trap, or Effect Monster Card. You can activate this card only during your Standby Phase.
Normal
033
Upstart Goblin
Magic
Draw 1 card from your Deck. Your opponent gains 1000 Life Points.
Normal
034
Toll
Magic
Continuous
As long as this card remains face-up on the field, both you and your opponent must pay 500 Life Points per monster to attack.
Common
035
Final Destiny
Magic
Discard 5 cards from your hand to destroy all the cards on the field.
Normal
036
Snatch Steal
Magic
Continuous
Take control of 1 of your opponent's face-up monsters. Your opponent gains 1000 Life Points at each of his/her Standby Phases.
Ultra Rare
037
Chorus of Sanctuary
Magic
Field Effect
Increases the DEF of all Defense Position monsters by 500 points.
Normal
038
Confiscation
Magic
Pay 1000 Life Points to look at your opponent's hand. Select one card and discard it to the Graveyard.
Super Rare
039
Delinquent Duo
Magic
Pay 1000 Life Points. Randomly select and discard 1 card from your opponent's hand. Your opponent then selects and discards another card from his/her hand.
Ultra Rare
040
Darkness Approaches
Magic
Discard 2 cards from your hand. Select 1 face-up monster and flip it face-down, but do not change its battle position.
Normal
041
Fairy's Hand Mirror
Trap
Switch the opponent's Magic Card effect the specifically designates 1 monster as a target to another correctly targeted monster.
Normal
042
Tailor of the Fickle
Magic
Quick Effect
Select 1 equipped Equip Card and switch it to another correct target.
Normal
043
Rush Recklessly
Magic
Quick Effect
Increase 1 monster's ATK by 700 points during the turn this card is activated.
Rare
044
The Reliable Guardian
Magic
Quick Effect
Increase 1 monster's DEF by 700 points during the turn this card is activated.
Normal
045
The Forceful Sentry
Magic
Look at your opponent's hand, then select a card and return it to his/her Deck. The Deck is then shuffled.
Ultra Rare
046
Chain Energy
Magic
Continuous
As long as this card remains face-up on the field, both you and your opponent must pay 500 Life Points to play or Set cards from your respective hands.
Normal
047
Mystical Space Typhoon
Magic
Quick Effect
Destroy 1 Magic or Trap Card on the Field.
Ultra Rare
048
Giant Trunade
Magic
Returns all Magic and Trap cards on the field to the respective owners' hands.
Super Rare
049
Painful Choice
Magic
Select 5 cards from your Deck and show them to your opponent. Your opponent must select 1 card that will be added to your hand. Discard the remaining cards to the Graveyard.
Super Rare
050
Snake Fang
Trap
Decrease 1 monster's DEF by 500 points during the turn this card is activated.
Normal
051
Black Illusin Ritual
Magic
Ritual
This card is used to Ritual Summon "Relinquished". You must also offer monster whose total Level Stars equal 1 or more from the field or your hand as a Tribute.
Super Rare
052
Octoberser
Water
Aqua
5
1600
1400
Normal
053
Psychic Kappa
Water
Aqua
2
400
1000
Normal
054
Horn of the Unicorn
Magic
Equipment
A monster equipped with this card increases its ATK and DEF by 700 points. When this card is sent from the field to the Graveyard, it returns to the top of your Deck.
Rare
055
Labyrinth Wall
Earth
Rock
5
0
3000
Normal
056
Wall Shadow
Dark
Warrior/Effect
7
1600
3000
You cannot Normal Summon this monster. This card can only be Special Summoned by offering "Labyrinth Wall" equipped with "Magical Labyrinth" as a Tribute. No other Tribute monsters are necessary.
Normal
057
Twin Long Rods #2
Water
Aqua
3
850
700
Normal
058
Stone Ogre Grotto
Earth
Rock
5
1600
1500
Normal
059
Magical Labyrinth
Magic
Equipment
Equip "Labyrinth Wall" with this card. If you offer "Labyrinth Wall" equipped with this card as a Tribute, you can Special Summon "Wall Shadow" from your Deck.
Normal
060
Eternal Rest
Magic
Destroys all monsters equipped with Equip Cards.
Normal
061
Megamorph
Magic
Equipment
If your Life Points are lower than your opponent's, the original ATK of a monster equipped with this card is doubled. If your Life Points are higher, the original ATK is halved.
Ultra Rare
062
Commencement Dance
Magic
Ritual
This card is used to Ritual Summon "Performance of Sword". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand.
Normal
063
Hamburger Recipe
Magic
Ritual
This card is used to Ritual Summon "Hungry Burger". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand.
Normal
064
House of Adhesive Tape
Trap
If the DEF of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, th monster is destroyed.
Normal
065
Eatgaboon
Trap
If the ATK of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, the monster is destroyed.
Normal
066
Turtle Oath
Magic
Ritual
This card is used to Ritual Summon "Crab Turtle". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.
Normal
067
Performance of Sword
Earth
Warrior/Ritual
6
1950
1850
This monster can only be Ritual Summoned with the Ritual Magic Card, "Commencement Dance". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand.
Common
068
Hungry Burger
Dark
Warrior/Ritual
6
2000
1850
This monster can only be Ritual Summoned with the Ritual Magic Card, "Hamburger Recipe". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand.
Normal
069
Crab Turtle
Water
Aqua/Ritual
8
2550
2500
This monster can only be Ritual Summoned with the Ritual Magic Card, "Turtle Oath". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.
Common
070
Ryu-Ran
Fire
Dragon
7
2200
2600
Normal
071
Manga Ryu-Ran
Fire
Dragon - Toon
7
2200
2600
This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 Life Points each time this monster attacks. When "Toon World" is destroyed, this card is also destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon monster is on your opponent's side of the field, your attacks must target the Toon monster.
Rare
072
Toon Mermaid
Water
Aqua - Toon
4
1400
1500
This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 Life Points each time this monster attacks. When "Toon World" is destroyed, this card is also destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon monster is on your opponent's side of the field, your attacks must target the Toon monster.
Ultra Rare
073
Toon Summoned Skull
Dark
Fiend - Toon
6
2500
1200
This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 Life Points each time this monster attacks. When "Toon World" is destroyed, this card is also destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon monster is on your opponent's side of the field, your attacks must target the Toon monster.
Ultra Rare
074
Jigen Bakudan
Fire
Pyro/Effect
2
200
1000
FLIP: After this card is flipped, offer it as a Tribute during your Standby Phase to destroy all monsters on your side of the field and inflict Direct Damage equal to half of the total ATK of the destroyed cards (excluding this monster) to your opponent's Life Points.
Normal
075
Hyozanryu
Light
Dragon
7
2100
2800
Rare
076
Toon World
Magic
Continuous
This card is activated by paying 1000 of your Life Points.
Super Rare
077
Cyber Jar
Dark
Rock/Effect
3
900
900
FLIP: Destroys all monster on the field (including this monster). Both players pick up (not Draw) 5 cards from the top of their respective Decks and show the cards to each other. Immediately Special Summon any Monster Cards of Level 4 or lower among them on the field in face-up Attack Position or face-down Defense Position. The rest of the cards picked up are placed in the players' hands.
Rare
078
Banisher of the Light
Light
Fairy/Effect
3
100
2000
As long as this card remains face-up on the field, any card sent to the Graveyard is removed from play.
Super Rare
079
Giant Rat
Earth
Beast/Effect
4
1400
1450
When this card is sent to the Graveyard as a result of battle, you may select 1 EARTH monster with an ATK of 1500 or less from your Deck and Special Summon it to the field in face-up Attack Position (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled.
Rare
080
Sengu of the Thousand Hands
Light
Fairy/Effect
4
1400
1000
When this card is summoned to the field (excluding Special Summon), you may move 1 Ritual Monster Card from your Deck to your hand. The Deck is then shuffled.
Rare
081
UFO Turtle
Fire
Machine/Effect
4
1400
1200
When this card is sent to the Graveyard as a result of battle, you may select 1 FIRE monster with an ATK of 1500 or less from your Deck and Special Summon it to the field in face-up Attack Position (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled.
Rare
082
Flash Assailant
Dark
Fiend/Effect
4
2000
2000
Decrease the ATK and DEF of this card by 400 points for every card in your hand.
Normal
083
Karate Man
Earth
Warrior/Effect
3
1000
1000
Once per turn, the original ATK of this card can be doubled. When this effect is applied, the card is immediately destroyed at the end of the turn.
Rare
084
Dark Zebra
Earth
Beast/Effect
4
1800
400
If this is the only card in your control during your Standby Phase, it is automatically placed in Defense Position. You cannot change the position of this card during the same turn.
Normal
085
Giant Germ
Dark
Fiend/Effect
2
1000
100
When this card is sent to the Graveyard as a result of battle, inflict 500 points of Direct Damage to your opponent's Life Points. You can also take cards of the same name from your Deck and Special Summon them to the field in face-up Attack Position. The Deck is then shuffled.
Rare
086
Nimble Momonga
Earth
Beast/Effect
2
1000
100
When this card is sent to the Graveyard as a result of battle, increase your Life Points by 1000. You can also take cards of the same name from your Deck and Special Summon them to the field in face-down Defense Position. The Deck is then shuffled.
Rare
087
Spear Cretin
Dark
Fiend/Effect
2
500
500
FLIP: After this card is flipped, when it is sent to the Graveyard, both you and your opponent select 1 monster from your respective Graveyards and Special Summon it on the field in face-up Attack Position or face-down Defense Position (no Tribute is required for monster of Level 5 or more).
Common
088
Shining Angel
Light
Fairy/Effect
4
1400
800
When this card is sent to the Graveyard as a result of battle, you may select 1 LIGHT monster with an ATK of 1500 or less from your Deck and Special Summon it to the field in face-up Attack position (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled.
Rare
089
Boar Soldier
Earth
Beast-Warrior/Effect
4
2000
500
This card can only be summoned by a Flip Summon. If summoned by a Normal Summon this card is destroyed. If your opponent has 1 or more monsters under his/her control, the ATK of this card is decreased by 1000 points.
Normal
090
Mother Grizzly
Water
Beast-Warrior/Effect
4
1400
1000
When this card is sent to the Graveyard as a result of battle, you may select 1 WATER monster with an ATK of 1500 or less from your Deck and Special Summon it to the field in face-up Attack position (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled.
Rare
091
Flying Kamakiri #1
Wind
Insect/Effect
4
1400
900
When this card is sent to the Graveyard as a result of battle, you may select 1 WIND monster with an ATK of 1500 or less from your Deck and Special Summon it to the field in face-up Attack position (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled.
Normal
092
Ceremonial Bell
Light
Spellcaster/Effect
3
0
1850
As long as this card remains face-up on the field, you and your opponent must show your respective hands to each other.
Normal
093
Sonic Bird
Wind
Winged Beast/Effect
4
1400
1000
When this card is summoned to the field (excluding Special Summon), you may move 1 Ritual Monster Card from your Deck to your hand. The Deck is then shuffled.
Normal
094
Mystic Tomato
Dark
Plant/Effect
4
1400
1100
When this card is sent to the Graveyard as a result of battle, you may select 1 DARK monster with an ATK of 1500 or less from your Deck and Special Summon it to the field in face-up Attack position (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled.
Rare
095
Kotodama
Earth
Fairy/Effect
3
0
1600
As long this card remains face-up on the field, monsters of the same name cannot exist on the field at the same time (face-down cards not included). If a card of the same name is summoned in a later turn, that card is destroyed. If 2 cards of the same name are played at the same time, both cards are destroyed.
Normal
096
Gaia Power
Magic
Field Effect
Increases the ATK of all EARTH monsters by 500 points and decreases their DEF by 400 points.
Normal
097
Umiiruka
Magic
Field Effect
Increases the ATK of all WATER monsters by 500 points and decreases their DEF by 400 points.
Normal
098
Molten Destruction
Magic
Field Magic
Increases the ATK of all FIRE monsters by 500 points and decreases their DEF by 400 points.
Normal
099
Rising Air Current
Magic
Field Magic
Increases the ATK of all WIND monsters by 500 points and decreases their DEF by 400 points.
Normal
100
Luminous Spark
Magic
Field Magic
Increases the ATK of all LIGHT monsters by 500 points and decreases their DEF by 400 points.
Normal
101
Mystic Plasma Zone
Magic
Field Magic
Increases the ATK of all DARK monsters by 500 points and decreases their DEF by 400 points.
Normal
102
Messenger of Peace
Magic
Continuous
You must pay 100 Life Points at each of your Standby Phases. If you cannot pay, this card is destroyed. All monsters with an ATK of 1500 points or more cannot attack.
Super Rare